Momentum Demo
Momentum is a test project used to experiment with first-person feel and gunplay for Fractured Horizon.
Student game designer with ~3–4 years of experience. I publish small projects on itch.io and I’m building my long-term dream game, Fractured Horizon.
Quick clips showing development progress and iteration.
Project evolution across multiple iterations.
Design test bench for Fractured Horizon.
Momentum is a test project used to experiment with first-person feel and gunplay for Fractured Horizon.
A selection of published games.
Published
One of my released projects that helped me practice building and finishing a concept.
Play on itch.io →Published
A published game where I focused on design and player experience.
Play on itch.io →Published
A smaller released project used to improve my design workflow.
Play on itch.io →Collection
All of my published work can be found on my itch.io page.
View all projects →I’m a self-taught game developer with several years of experience working on personal projects and prototypes. I focus heavily on gameplay feel, iteration, and learning through building. Most of my projects start rough and evolve over time as I experiment, refine mechanics, and figure out what works.
Fractured Horizon is a long-term personal project that reflects how my approach to game design has grown, especially around movement, combat flow, and overall player experience.