CosmicBrainz07

Dylan

Student game designer with ~3–4 years of experience. I publish small projects on itch.io and I’m building my long-term dream game, Fractured Horizon.

Video Showcase

Quick clips showing development progress and iteration.

Fractured Horizon Long-term project

Project evolution across multiple iterations.

Iteration 1 – STRASUIA (Original concept)
Early version before the project evolved into Fractured Horizon.
Iteration 2 – STRASUIA (Refined iteration)
Updated version with improvements leading toward Fractured Horizon.
Iteration 3 – Fractured Horizon (Current build)
Latest iteration and current design direction.

Momentum Shooter test project

Design test bench for Fractured Horizon.

Momentum Demo

Momentum is a test project used to experiment with first-person feel and gunplay for Fractured Horizon.

Featured Projects

A selection of published games.

Project Northern

Published

One of my released projects that helped me practice building and finishing a concept.

Play on itch.io →

Time Searcher

Published

A published game where I focused on design and player experience.

Play on itch.io →

Lumina’s Quest

Published

A smaller released project used to improve my design workflow.

Play on itch.io →

More on itch.io

Collection

All of my published work can be found on my itch.io page.

View all projects →

About

I’m a self-taught game developer with several years of experience working on personal projects and prototypes. I focus heavily on gameplay feel, iteration, and learning through building. Most of my projects start rough and evolve over time as I experiment, refine mechanics, and figure out what works.

Fractured Horizon is a long-term personal project that reflects how my approach to game design has grown, especially around movement, combat flow, and overall player experience.

What I’m good at

  • Game ideas and core mechanics
  • First-person movement and feel
  • Iterative design and testing

What I’m working on

  • Polish and consistency
  • Stronger design documentation
  • Intentional art and design choices